Classes
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12 abilities
Fighter
Steel, stamina and direct answers to ugly problems.Blade 100Attack 100Melee 100Two-handed 100
12 abilities
Templar
A disciplined hybrid of blade, faith and protective magic.Faith 100Polearm 90Blade 90Melee 85
15 abilities
Cleric
Faith, healing and divine pressure in a dangerous world.Healing 100Faith 100Bargaining 95Knife 90
16 abilities
Mage
Raw arcane force, fragile control and spectacular consequences.Magic attack 100Conjuring 100Magic defence 100Bargaining 90
12 abilities
Druid
Roots, storms, omens and the patient violence of the wild.Healing 100Polearm 100Faith 90Magic defence 90
13 abilities
Witch
Curses, bargains, broomsticks and a familiar with claws.Conjuring 100Magic attack 100Magic defence 90Bargaining 85
17 abilities
Bard
Songs, stories, dance steps and a bow drawn with theatrical timing.Bargaining 100Projectile 90Conjuring 85Magic defence 85
10 abilities
Ninja
Speed, stealth, thrown steel and disciplined physical control.Polearm 100Melee 100Projectile 100Stealth 100
12 abilities
Rogue
Knives, locks, smoke, dirty tricks and opportunism.Knife 100Stealth 100Bargaining 100Locks 100